
Is there a territory that guilds will fight over on a scheduled basis and will this support alliances between guilds? Is 4-man content the limit or are there plans for larger content such as PvE raids or PvP guild wars? When more classes are added to the game post-launch, will there be catch-up mechanics in regards to things like charms, gems and item ranks? Will "new" servers periodically release, causing older servers to lose their player base due to churn?.One giant server per region (like Diablo 3) or multiple segregated servers (like WoW).


Will solo progression be viable and competitive or is the best gear only obtainable in group content?
